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	<title>cyberpunk2020.de</title>
	
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		<title>Cyberpunk Tech 12 – Robot guns</title>
		<link>http://feeds.cyberpunk2020.de/~r/wordpress/cp2020/~3/RCfLe0rLcmc/</link>
		<comments>http://www.cyberpunk2020.de/2010/07/14/cyberpunk-tech-12-robot-guns/#comments</comments>
		<pubDate>Wed, 14 Jul 2010 19:57:22 +0000</pubDate>
		<dc:creator>karsten</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[combat]]></category>
		<category><![CDATA[cyberpunk]]></category>
		<category><![CDATA[english post]]></category>
		<category><![CDATA[equipment]]></category>
		<category><![CDATA[movie]]></category>
		<category><![CDATA[body monitor]]></category>
		<category><![CDATA[cyberpunk 2020]]></category>
		<category><![CDATA[cyberpunk2020]]></category>
		<category><![CDATA[cyberware]]></category>
		<category><![CDATA[kill display]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://www.cyberpunk2020.de/?p=866</guid>
		<description>Here is a sales video of a fully automated sentry gun &amp;#8211; auto-detecting humans, shooting them or accepting surrender. Video, infrared, 5.5 mm. Developed by Samsung, together with the University of South Korea. Why Korea? Because they use them to guard the border. Some more info. Cyberpunk Tech 11 &amp;#8211; Bodymonitor/Killdisplay Cyberpunk Tech 10 – [...]</description>
			<content:encoded><![CDATA[<p>Here is a <a href="http://video.google.com/videoplay?docid=2132365054951907317#" target="_blank">sales video</a> of a fully automated sentry gun &#8211; auto-detecting humans, shooting them or accepting surrender. Video, infrared, 5.5 mm. Developed by Samsung, together with the University of South Korea. Why Korea? Because they use them to <a href="http://www.telegraph.co.uk/news/worldnews/asia/southkorea/7887217/South-Korea-deploys-robot-capable-of-killing-intruders-along-border-with-North.html" target="_blank">guard the border</a>. <a href="http://www.techeblog.com/index.php/tech-gadget/samsungs-200000-machine-gun-sentry-robot" target="_blank">Some more info</a>.</p>
<ul>
<li><a rel="bookmark" href="../2010/07/11/cyberpunk-tech-11-bodymonitorkilldisplay/">Cyberpunk Tech 11 &#8211; Bodymonitor/Killdisplay</a></li>
<li><a rel="nofollow" href="../2008/08/19/cyberpunk-tech-10-cybernetic-implants/">Cyberpunk Tech 10 – Cybernetic implants</a></li>
<li><a rel="nofollow" href="../en/2008/02/09/cyberpunk-tech-9-cyberarm/">Cyberpunk  Tech 9 – Cyberarm</a></li>
<li><a title="Cyberpunk Tech 8" rel="nofollow" href="../2007/11/12/cyberpunk-tech-8/">Cyberpunk Tech 8 – Exosceleton</a></li>
<li><a title="Cyberpunk Tech 7" rel="nofollow" href="../2007/11/06/cyberpunk-tech-7/">Cyberpunk Tech 7 –  Brain-Computer interface</a></li>
<li><a title="Cyberpunk tech 6" rel="nofollow" href="../2007/10/02/movie-of-a-real-live-cyberarm-cyberpunk-tech-6/">Cyberpunk Tech 6 – Cyberarm</a></li>
<li><a title="Cyberpunk Tech 5" rel="nofollow" href="../2007/09/10/cyberpunk-tech-5/">Cyberpunk Tech 5 – Autos and   motorcycles </a></li>
<li><a title="Cyberpunk Tech 4" rel="nofollow" href="../2007/08/20/todays-cyberware/">Cyberpunk Tech 4 – Cybereye with   telescope </a></li>
<li><a title="Cyberpunk Tech 3" rel="nofollow" href="../2007/08/07/cyberpunk-tech-3/">Cyberpunk Tech 3 – Bionic Arm</a></li>
<li><a title="Cyberpunk Tech 2" rel="nofollow" href="../2007/07/24/cyberpunk-tech-2/">Cyberpunk Tech 2 – artifical   hand and muscles</a></li>
<li><a title="Cyberpunk Tech 1" rel="nofollow" href="../2007/07/11/cyberpunk-tech-1/">Cyberpunk Tech 1 – Roboter   tastert ohne humane Kontrolle Menschen </a></li>
</ul>
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		<title>Cyberpunk Tech 11: Bodymonitor/Killdisplay</title>
		<link>http://feeds.cyberpunk2020.de/~r/wordpress/cp2020/~3/haKNkMchJZA/</link>
		<comments>http://www.cyberpunk2020.de/2010/07/11/cyberpunk-tech-11-bodymonitorkilldisplay/#comments</comments>
		<pubDate>Sun, 11 Jul 2010 10:30:17 +0000</pubDate>
		<dc:creator>karsten</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[cyberpunk2020]]></category>
		<category><![CDATA[english post]]></category>
		<category><![CDATA[equipment]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[body monitor]]></category>
		<category><![CDATA[cyberpunk]]></category>
		<category><![CDATA[cyberpunk 2020]]></category>
		<category><![CDATA[cyberware]]></category>
		<category><![CDATA[kill display]]></category>

		<guid isPermaLink="false">http://www.cyberpunk2020.de/?p=863</guid>
		<description>A subdermal display, that runs on blood? With a touchscreen? Its here. And yes, it has bluetooth build in allready. Kind of scary how fast reality is catching up with my cyberpunk books. Guys, please start working on muscle &amp;#38; bone lace. That would be the perfect cure for back ache&amp;#8230; Cyberpunk Tech 10 &amp;#8211; [...]</description>
			<content:encoded><![CDATA[<p>A subdermal display, that runs on blood? With a touchscreen? Its <a href="http://www.physorg.com/news122819670.html" target="_blank">here</a>. And yes, it has bluetooth build in allready. Kind of scary how fast reality is catching up with my cyberpunk books. Guys, please start working on muscle &amp; bone lace. That would be the perfect cure for back ache&#8230;</p>
<ul>
<li><a rel="bookmark" href="../2008/08/19/cyberpunk-tech-10-cybernetic-implants/">Cyberpunk Tech 10 &#8211; Cybernetic implants</a></li>
<li><a href="../en/2008/02/09/cyberpunk-tech-9-cyberarm/">Cyberpunk  Tech 9 – Cyberarm</a></li>
<li><a title="Cyberpunk Tech 8" href="../2007/11/12/cyberpunk-tech-8/">Cyberpunk Tech 8 – Exosceleton</a></li>
<li><a title="Cyberpunk Tech 7" href="../2007/11/06/cyberpunk-tech-7/">Cyberpunk Tech 7 – Brain-Computer interface</a></li>
<li><a title="Cyberpunk tech 6" href="../2007/10/02/movie-of-a-real-live-cyberarm-cyberpunk-tech-6/">Cyberpunk Tech 6 – Cyberarm</a></li>
<li><a title="Cyberpunk Tech 5" rel="bookmark" href="../2007/09/10/cyberpunk-tech-5/">Cyberpunk Tech 5 – Autos and  motorcycles </a></li>
<li><a title="Cyberpunk Tech 4" rel="bookmark" href="../2007/08/20/todays-cyberware/">Cyberpunk Tech 4 – Cybereye with  telescope </a></li>
<li><a title="Cyberpunk Tech 3" rel="bookmark" href="../2007/08/07/cyberpunk-tech-3/">Cyberpunk Tech 3 – Bionic Arm</a></li>
<li><a title="Cyberpunk Tech 2" rel="bookmark" href="../2007/07/24/cyberpunk-tech-2/">Cyberpunk Tech 2 – artifical  hand and muscles</a></li>
<li><a title="Cyberpunk Tech 1" rel="bookmark" href="../2007/07/11/cyberpunk-tech-1/">Cyberpunk Tech 1 – Roboter  tastert ohne humane Kontrolle Menschen </a></li>
</ul>
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		<title>Genesis Descent delayed</title>
		<link>http://feeds.cyberpunk2020.de/~r/wordpress/cp2020/~3/KoXYVu-XfZg/</link>
		<comments>http://www.cyberpunk2020.de/2010/06/15/genesis-descent-delayed/#comments</comments>
		<pubDate>Tue, 15 Jun 2010 20:27:01 +0000</pubDate>
		<dc:creator>karsten</dc:creator>
				<category><![CDATA[cyberpunk]]></category>
		<category><![CDATA[cyberpunk2020]]></category>
		<category><![CDATA[english post]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[Genesis Descent]]></category>

		<guid isPermaLink="false">http://www.cyberpunk2020.de/?p=860</guid>
		<description>Angus told Dom of www.rollenspiel-almanach.de (the finest german source on rpg news), who asked for me when Genesis Descent would be published: &amp;#8220;We are revising the schedule for Genesis Descent as we needed more development time on the core setting. I should be sending out more news about the new schedule shortly.&amp;#8221;</description>
			<content:encoded><![CDATA[<p>Angus told Dom of <a href="http://www.rollenspiel-almanach.de" target="_blank">www.rollenspiel-almanach.de</a> (the finest german source on rpg news), who asked for me when Genesis Descent would be published:</p>
<blockquote>
<div id="text_expose_id_4c17e0ef7cc2244f522e0"><em>&#8220;We are revising the schedule for Genesis  Descent as we needed more development time on the core setting. I should  be sending out more news about the new schedule shortly.&#8221;</em></div>
</blockquote>
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		<title>Ocelot is back</title>
		<link>http://feeds.cyberpunk2020.de/~r/wordpress/cp2020/~3/2HAlvz_a83A/</link>
		<comments>http://www.cyberpunk2020.de/2010/06/14/ocelot-is-back/#comments</comments>
		<pubDate>Mon, 14 Jun 2010 17:12:28 +0000</pubDate>
		<dc:creator>karsten</dc:creator>
				<category><![CDATA[adventure]]></category>
		<category><![CDATA[cyberpunk]]></category>
		<category><![CDATA[cyberpunk2020]]></category>
		<category><![CDATA[english post]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[Gary Astleford]]></category>
		<category><![CDATA[ocelot]]></category>
		<category><![CDATA[The New Untouchables]]></category>

		<guid isPermaLink="false">http://www.cyberpunk2020.de/?p=856</guid>
		<description>Gary Astleford (aka Ocelot) is blogging.  About Cyberpunk 2020. Amazing. His blog is about the game he&amp;#8217;s running at work. At WORK (!) &amp;#8211; what a lucky guy. He just posted the first session recap. The game is called &amp;#8220;The New Untouchables&amp;#8221;, seems to be a cop campaign. If you don&amp;#8217;t know who Gary is: [...]</description>
			<content:encoded><![CDATA[<p>Gary  Astleford (aka Ocelot) is <a href="http://newuntouchables.blogspot.com/">blogging</a>.  About Cyberpunk 2020. Amazing. His blog is about the game he&#8217;s running at work. At WORK (!) &#8211; what a lucky guy. He just posted the <a href="http://newuntouchables.blogspot.com/">first session recap</a>. The game is called &#8220;The New Untouchables&#8221;, seems to be a cop campaign.</p>
<p>If you don&#8217;t know who Gary is: Its the guy who created <a href="http://verminary.com/cyberpunk/">Mockery&#8217;s Cyberpunk 2020 page</a>, one of the very best pages for the game system. He also invented the <a href="http://www.cyberpunk2020.de/2007/10/16/drug-lab-101-ocelots-drug-generation-rule-for-cyberpunk-2020/" target="_self">Drug Lab 101</a> and<a rel="bookmark" href="../2007/08/21/ocelots-alternate-character-generation-system-for-cyberpunk-2020/"> Ocelot’s Alternate Character Generation System for  Cyberpunk 2020</a> (and lots of other great stuff).</p>
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		<title>Quick linking</title>
		<link>http://feeds.cyberpunk2020.de/~r/wordpress/cp2020/~3/hIE_EtvxBMU/</link>
		<comments>http://www.cyberpunk2020.de/2010/05/24/quick-linking/#comments</comments>
		<pubDate>Mon, 24 May 2010 19:26:58 +0000</pubDate>
		<dc:creator>karsten</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[cyberpunk]]></category>
		<category><![CDATA[cyberpunk2020]]></category>
		<category><![CDATA[cyberware]]></category>
		<category><![CDATA[english post]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[style]]></category>

		<guid isPermaLink="false">http://www.cyberpunk2020.de/?p=854</guid>
		<description>Just a quick link to RPG In Progress. Chris has a series of posts that are very thoughtful attempts on what a cyberpunk vision would be like today. The series starts with this post.</description>
			<content:encoded><![CDATA[<p>Just a quick link to <a href="http://rpg-ip.blogspot.com/" target="_blank">RPG In Progress</a>. Chris has a series of posts that are very thoughtful attempts on what a cyberpunk vision would be like today. The series starts with this <a href="http://rpg-ip.blogspot.com/2010/04/cyberpunk.html" target="_blank">post</a>.</p>
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		<title>Anti-Face-Recognition-Makeup</title>
		<link>http://feeds.cyberpunk2020.de/~r/wordpress/cp2020/~3/ElX6ym3yKmI/</link>
		<comments>http://www.cyberpunk2020.de/2010/04/28/anti-face-recognition-makeup/#comments</comments>
		<pubDate>Wed, 28 Apr 2010 13:05:58 +0000</pubDate>
		<dc:creator>karsten</dc:creator>
				<category><![CDATA[cyberpunk]]></category>
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		<description>Just noting these for future cyberpunk uses. Suddenly the crazy 80&amp;#8242;s future makeup doesn&amp;#8217;t look so crazy. &amp;#8211; Rob Donoghue Preliminary makeup patterns to hide from face detection About this image: Images with a red square tested positive, a face was found Images without a red square tested negative, no face was found Images under [...]</description>
			<content:encoded><![CDATA[<blockquote><p>Just noting these for future cyberpunk uses. Suddenly the crazy 80&#8242;s  future makeup doesn&#8217;t look so crazy.<br />
&#8211; <a href="http://rdonoghue.blogspot.com/">Rob  Donoghue</a></p></blockquote>
<h4>Preliminary makeup patterns to hide from face detection</h4>
<p style="text-align: center;"><a href="http://www.cyberpunk2020.de/wp-content/uploads/2010/04/testPatterns.jpg"><img class="size-full wp-image-852 aligncenter" title="testPatterns" src="http://www.cyberpunk2020.de/wp-content/uploads/2010/04/testPatterns.jpg" alt="" width="680" height="587" /></a></p>
<p>About this image:</p>
<ul>
<li>Images with a red square tested positive, a face was found</li>
<li>Images without a red square tested negative, no face was found</li>
<li>Images under the section “TEST PATTERNS” are made according to  results of the Haar deconstruction</li>
<li>Images under “RANDOM PATTERNS” are random doodles made without the  anti-face detection patterns in mind</li>
<li>Images underneath the “NO PATTERNS” heading are left untouched to  show that the face detection works well on simple line drawings</li>
<li>Line drawings are from <a href="http://www.amazon.com/Figure-Drawing-Fashion-Design-Pepin/dp/9054960809" target="_blank">Figure  Drawing for Fashion Design</a></li>
</ul>
<p>via <a href="http://ahprojects.com/c/itp/thesis" target="_blank">AH Projects</a></p>
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		<title>Kevlar T-Shirt: here we go</title>
		<link>http://feeds.cyberpunk2020.de/~r/wordpress/cp2020/~3/XJXSVR_y5Bw/</link>
		<comments>http://www.cyberpunk2020.de/2010/04/10/kevlar-t-shirt-here-we-go/#comments</comments>
		<pubDate>Sat, 10 Apr 2010 12:22:46 +0000</pubDate>
		<dc:creator>karsten</dc:creator>
				<category><![CDATA[cyberpunk]]></category>
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		<category><![CDATA[T-Shirt]]></category>

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		<description>I think I can close down this site: Everything in Cyberpunk2020 comes real. No we seem to be very close to the kevlar T-Shirt: Ordinary T-shirts could become body armor The University of South Carolina created a T-Shirt which has been bullet proofed. Its still foldable. Amazing.</description>
			<content:encoded><![CDATA[<p>I think I can close down this site: Everything in Cyberpunk2020 comes real. No we seem to be very close to the kevlar T-Shirt: <a href="http://www.sc.edu/news/newsarticle.php?nid=876" target="_blank">Ordinary T-shirts could become body armor</a></p>
<p>The University of South Carolina created a T-Shirt which has been bullet proofed. Its still foldable. Amazing.</p>
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		<title>New Setting: Genesis Descent</title>
		<link>http://feeds.cyberpunk2020.de/~r/wordpress/cp2020/~3/E4NpKjxs5J4/</link>
		<comments>http://www.cyberpunk2020.de/2010/03/25/new-setting-genesis-descent/#comments</comments>
		<pubDate>Thu, 25 Mar 2010 12:42:24 +0000</pubDate>
		<dc:creator>karsten</dc:creator>
				<category><![CDATA[cyberpunk2020]]></category>
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		<guid isPermaLink="false">http://www.cyberpunk2020.de/?p=846</guid>
		<description>Deric (aka Wisdom000) just kicked me into action: OMG, THERE IS A NEW CYBERPUNK 2020 SETTING!!1! Yes, Deric, you are right. It ain&amp;#8217;t no use if we talk on Facebook about it, people got to know! So, here is what we know: “I’m not sure anyone could have foreseen the changes. If they had, they [...]</description>
			<content:encoded><![CDATA[<p><a href="http://datafortress2020.110mb.com/index.html" target="_blank">Deric</a> (aka Wisdom000) just kicked me into action:</p>
<p style="text-align: center;"><strong>OMG, THERE IS A NEW CYBERPUNK 2020 SETTING</strong>!!1!</p>
<p>Yes, Deric, you are right. It ain&#8217;t no use if we talk on Facebook about it, people got to know! So, here is what we know:</p>
<blockquote><p>“I’m not sure anyone could have foreseen the changes. If they had, they would have surely tried something to save us. No, scrap that… mankind had been warned over and over again that if we didn’t change our ways then the world would rise up and do its damnedest to take us down, but our fathers and their fathers were so blinded by greed that they ignored it all. Now look at us…”</p>
<p>“Earth. A green and blue planet teeming with life. Well, it was once anyway. These days it’s still teeming with life, human cockroaches packed into the remaining liveable pockets and metropolises scraping by an existence of sorts. Unless you’re lucky enough to work for one of the Corps, the UN or are one of the nouveau riche. As for green and blue? Well, if by green you mean grey and if by blue you mean brown – then yeah, I guess it is.”</p>
<p>Genesis Descent is a brand new setting using R. Talsorians Cyberpunk Interlock system. Life on Earth in 2054 is tough for many. Climate change and natural disasters have not only torn many from their usual way of life, but have also prompted conflict over scarce resources such as water in some areas. Meanwhile, technology brings more and more comfort to the privileged. Political and civil unrest, as well as outright war in some areas, has seen the geo-political landscape change. The empires of the late 20th and early 21st centuries are falling as new countries take advantage of the upheaval to assert their dominance. Amongst this turmoil, corporations have seized the initiative. In many areas, where governments don’t have the resources or stability to protect, treat or feed their citizens, corporations are the sole providers of law and infrastructure. America may have been the first country to send a man to the Moon, but it was a corporation that sent the first man to Mars.</p>
<p>Genesis Descent has three levels of play: Street, Company and Agent. Allowing players and Gamemasters to tailor the type of campaign they wish to play. From the ghettos and organized crime of shattered Los Angeles or London, through the halls of corporate-controlled states and their near orbit control centres, to UNIS Agents working tirelessly to assist governments and keep corporate power in check.</p>
<p>Genesis Descent is a dark, stark techno-thriller near-future setting where the world is falling apart as mankind reaches out to claim the stars…</p>
<p>Cyberpunk and the Interlock system are licensed from R. Talsorian Games, Inc</p></blockquote>
<p>Source: <a href="http://shop.cubicle7store.com/epages/es113347.sf/en_GB/?ObjectPath=/Shops/es113347_shop/Products/CB71300" target="_blank">Cubicle7</a></p>
<p>So we don&#8217;t know much. Its said to be a 256 page hardcover by Angus Abranson and  James Desborough, ISBN: 978-1-907204-24-1</p>
<p>It can be preordered, a PDF is free if you do so.</p>
<p>So Angus, James: If you want a review, send a pdf my way at webmaster here at cyberpunk2020.de</p>
<p>If anybody else knows anything, please leave a comment below.</p>
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		<title>Sprawl? Nimm das!</title>
		<link>http://feeds.cyberpunk2020.de/~r/wordpress/cp2020/~3/jJKjxaitINM/</link>
		<comments>http://www.cyberpunk2020.de/2010/03/23/sprawl-nimm-das/#comments</comments>
		<pubDate>Tue, 23 Mar 2010 13:55:38 +0000</pubDate>
		<dc:creator>karsten</dc:creator>
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		<description>SpOn hat fantastische Bilder von Hak Nam, der Festung der Dunkelheit. Ein dichtbebauter Komplex, 44 Meter hoch, alles dreckigster Slum, keine Polizei, tolle Bilder. Hier ist der Link.</description>
			<content:encoded><![CDATA[<p>SpOn hat fantastische Bilder von Hak Nam, der Festung der Dunkelheit. Ein dichtbebauter Komplex, 44 Meter hoch, alles dreckigster Slum, keine Polizei, tolle Bilder.</p>
<p><a href="http://einestages.spiegel.de/external/ShowTopicAlbumBackground/a6408/l3/l0/F.html#featuredEntry" target="_blank">Hier ist der Link.</a></p>
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		<title>Beretta Nike-9 Fashion Gun</title>
		<link>http://feeds.cyberpunk2020.de/~r/wordpress/cp2020/~3/lpFChL_vIcg/</link>
		<comments>http://www.cyberpunk2020.de/2009/09/12/beretta-nike-9-fashion-gun/#comments</comments>
		<pubDate>Sat, 12 Sep 2009 14:55:33 +0000</pubDate>
		<dc:creator>rabenaas</dc:creator>
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		<description>“Wer eine Waffe kauft, weil sie cool aussieht, verdient es, durch eine Schei&amp;#223;h&amp;#228;ssliche niedergem&amp;#228;ht zu werden”. Dieser Spruch der Waffenpuristen hat gegen den Aufstieg der Modewummen wenig ausrichten k&amp;#246;nnen. Aus der Zahl der meist minderwertigen &amp;#8220;Kinderspielzeuge&amp;#8221; stechen aber einige wenige Perlen hervor – etwa die Kooperation der beiden Qualit&amp;#228;tsmarken Beretta und Nike. Anders als etwa [...]</description>
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<p>“Wer eine Waffe kauft, weil sie cool aussieht, verdient es, durch eine Schei&#223;h&#228;ssliche niedergem&#228;ht zu werden”. Dieser Spruch der Waffenpuristen hat gegen den Aufstieg der Modewummen wenig ausrichten k&#246;nnen. Aus der Zahl der meist minderwertigen &#8220;Kinderspielzeuge&#8221; stechen aber einige wenige Perlen hervor – etwa die Kooperation der beiden Qualit&#228;tsmarken Beretta und Nike.</p>
<p>Anders als etwa Han Solo oder Hello Kitty artig gestylte Plastikknarren, die bestenfalls zu Posergangs der untersten Stufe passen m&#246;gen, wurde hier Wert auf Verarbeitung und Performance gelegt, um den hohen Wert der beiden kooperierenden Marken gerecht zu werden. Durch diese Verbindung hat sich die auf Berettas M97P beruhende Nike-9 einen festen Platz im High Society Set und auf als Sidearm auf Tennispl&#228;tzen und Health Spas der Reichen und Sch&#246;nen gesichert.</p>
<p><strong>Beretta Nike-9 Fashion Gun –  680 eb </strong><br />
P | +2 | J | P | 2d6+1 (9mm) | 15 | 2 | VR | 50m</div>
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